We've all been waiting for this moment for a very long time, to have physics
and 3D come together, so without further due here's a little demo I've thrown together in an hour or so.
The code will follow shortly, I just need to tidy it up .
Hi there,
Recently i had a project that had to be done in AS2, and to top that it needed to have some physics.
My first thought was, well i'll just use the AS2 version of APE, and then remembered that there isn't one.
Then i found flade.
Made by Alec Cove ( the same guy that does APE ).
Now I wanted to see some tutorials or documentation, but as expected for such an 'ancient' engine there were none.
So I decided to make a simple little tutorial on how to throw things arround using flade.