Posted: October 3rd, 2008 | Author: Idoru | Filed under: FOTB 08, Flash on the Beach | Tags: Flash on the Beach, FOTB 08 | 4 Comments »

Flash on the beach is over! It's always a mix of joy and sadness. This year's been terrific, with great talks, great parties and amazing people!
So here's my final day's reviews:
Rob on Away3D: It started with a little background on the platform and some early demos that described the problems that Away3D had to solve, and why they started it in the first place, with stuff like Triangle Caching allowing some of the demos to have over 100 000 polygons on screen and still maintain quite acceptable frame rates! The he showed us a few amazing demos of current usage of Away3D including a RPG called Dragon Wars that was mind-blowing, overall very cool presentation.
Nicolas Lierman on AIR Analytics: This presentation focused on showing all that data that we collect from our sites and applications in meaningful ways and gave us a little technical and personal background on the AIR Analytics application.
André Michelle Make some noise: As always with André the presentation was energetic and ended with a rave, but this year he gave us a big technical insight on how the achieves his results.
Koen de Weggheleire - This was one of the coolest sessions in FOTB, Koen talked about Matrices and how they work, and i finally got it!
Mario Klingemann: What can I really say about Mario's session, it was impressive to say the least, this time he focused heavily on the concept part of manipulating pixels, and by not going into code he managed to provide us with the how he does it.
Jonathan Harris: I had seen Jonathan before at a TED talk, online that is, and was blown away when I found that he'd be at FOTB '08. He went through his life experience explaining each endeavor and showing us amazing examples, that you just can't help but to fall in love with.
To close his session he delivered a speech to the community about how he feels us, an eye opener!
And to finalize I won a FOTB 08 Jacket and that's just cool!
It was amazing as always, living up to the Hype and there's a lot of it! And I hope to you guys here next year!
Posted: November 7th, 2007 | Author: Idoru | Filed under: FOTB, Flash on the Beach | No Comments »
Here's a rough overview of the points discussed:
Flash in mobiles
- Full fledged player on devices is on the way.
Hardware acceleration
- It will use it but will always decay to accommodate the constraints of the machines.
- And yes we'll have GPU accelerated content where available.
Different players on different platforms
- Some third parties develop their own players, but they have to pass a 'quality' test.
Video core updates
- There are gonna have updates and on the account of h.264 support we'll have a new component
and we'll have some new goodies regarding the managing of video.
3D
- Adobe are going to provide some low level routes for the engines to take advantage of.
SOE
- Search engine optimization is coming really soon we were promised.
Posted: November 7th, 2007 | Author: Idoru | Filed under: FOTB, Flash on the Beach | No Comments »
Ok so the second day of Flash on the Beach is over.
Today we had some really nice presentations and I actually have quite a few points to check after today, mostly related to the bitmap object, mostly due to Mario Klingemann demos.
Also Craig Swan's presentation remembered me of what i really like to do and made me want to some crazy stuff and maybe just want to collaborate with him.
The cool thing about FOTB is the community spirit, putting faces on the names you see online.
Also speaking with Richard Galvan from Adobe i learned that CS4/Flash player 10 will come out 'late' next year, that h.264 is just weeks away, that they're going to be fixing the garbage collector in the AVM2, correct the localConnection hack, improving the memory management and that C++ won't probably make it into CS4 due to security issues. Also following on Richard Galvan early presentation i learned that the kinematics engine will make it into CS4 and just to wrap it up that they Adobe team is working closely with the PV3D team to get a lot more performance out of Flash 3D.
Posted: November 5th, 2007 | Author: Idoru | Filed under: FOTB, Flash on the Beach | No Comments »
Cheers all,
So here we are on flash on the beach '07, i'm here with Ivan and also Gabor.
So far we've seen quite a few cool presentations by Mike Chambers on Air and Grant Skinner on the whole why AS3 rocks so much.
So all in all there was still nothing really new, but i still managed to pick up some interesting concepts and inspiration.
For me the most important session of the day was, and this might seem strange coming from a programmer, Carole Guevin. This was mainly because her whole presentation was on how to get yourself on the map, and the concepts that should back your technical skills, really nice presentation.
So all and all was a nice day, and now to the evening party