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	<title>Dreaming in Flash &#187; Demo</title>
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	<link>http://www.dreaminginflash.com</link>
	<description>There is no universally agreed-upon biological definition of dreaming</description>
	<lastBuildDate>Mon, 12 Jul 2010 15:22:31 +0000</lastBuildDate>
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		<title>Image Sequencer</title>
		<link>http://www.dreaminginflash.com/2008/03/06/image-sequencer/</link>
		<comments>http://www.dreaminginflash.com/2008/03/06/image-sequencer/#comments</comments>
		<pubDate>Thu, 06 Mar 2008 20:46:32 +0000</pubDate>
		<dc:creator>Ivan Valadares</dc:creator>
				<category><![CDATA[Actionscript3]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Components]]></category>
		<category><![CDATA[Demo]]></category>

		<guid isPermaLink="false">http://www.dreaminginflash.com/2008/03/06/image-sequencer/</guid>
		<description><![CDATA[To solve the problem of the image sequence I already know the solution, some time ago me and Pedro did something like this. This time I made two different versions, a class version (project in flex 3) and a component to flash cs3. With this solution, you can keep your images outside the project and [...]]]></description>
			<content:encoded><![CDATA[<p>To solve the problem of the image sequence I already know the solution, some time ago me and Pedro did something like this. This time I made two different versions, a class version (project in flex 3) and a component to flash cs3. With this solution, you can keep your images outside the project and manipulate them like a movieClip.</p>
<p>Arguments and Parameters</p>
<p>folder -> images folder.<br />
filename -> first part of filename (ex: image1.jpg ), it should be "image".<br />
type -> extension of the filename (jpg,png).<br />
startImageNum-> first image number.<br />
endImageNum->last Image numer.</p>
<p>For the class (ImageSequencer.as) version use:<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://fpdownload.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" width="400" height="100" id="ftf_wp" align="middle">
		  <param name="movie" value="http://www.dreaminginflash.com/wp-content/plugins/FlashTextFormatter/ftf_wp.swf" />
		  <param name="quality" value="high" />
		  <param name="scale" value="noscale" />
		  <param name="bgcolor" value="#ffffff" />
		  <param name="flashvars" value="w=400&h=100&file=index.php&ftf=true&postID=106&no=0&def=http://www.dreaminginflash.com/wp-content/plugins/FlashTextFormatter/definitions/as2.xml&auto=true&" />
		  <embed src="http://www.dreaminginflash.com/wp-content/plugins/FlashTextFormatter/ftf_wp.swf" quality="high" scale="noscale" bgcolor="#ffffff" width="400" height="100" name="ftf_wp" align="middle" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" flashvars="w=400&h=100&file=index.php&ftf=true&postID=106&no=0&def=http://www.dreaminginflash.com/wp-content/plugins/FlashTextFormatter/definitions/as2.xml&auto=true&" />
		</object></p>
<p>For the component version:<br />
Run â€œImageSequencer.xmpâ€ to install component. Run flash cs3, go to Windows > Components > Standard Components, drag ImageSequencer to the stage and fill the Parameters.</p>
<p>Methods,Events,Properties:<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://fpdownload.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" width="400" height="250" id="ftf_wp" align="middle">
		  <param name="movie" value="http://www.dreaminginflash.com/wp-content/plugins/FlashTextFormatter/ftf_wp.swf" />
		  <param name="quality" value="high" />
		  <param name="scale" value="noscale" />
		  <param name="bgcolor" value="#ffffff" />
		  <param name="flashvars" value="w=400&h=250&file=index.php&ftf=true&postID=106&no=1&def=http://www.dreaminginflash.com/wp-content/plugins/FlashTextFormatter/definitions/as2.xml&auto=true&" />
		  <embed src="http://www.dreaminginflash.com/wp-content/plugins/FlashTextFormatter/ftf_wp.swf" quality="high" scale="noscale" bgcolor="#ffffff" width="400" height="250" name="ftf_wp" align="middle" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" flashvars="w=400&h=250&file=index.php&ftf=true&postID=106&no=1&def=http://www.dreaminginflash.com/wp-content/plugins/FlashTextFormatter/definitions/as2.xml&auto=true&" />
		</object></p>
<p><a href='http://www.dreaminginflash.com/wp-content/uploads/2008/03/imagesequencer_flash-component.zip' title='Flash Component'>Flash Component and Example</a><br />
<a href='http://www.dreaminginflash.com/wp-content/uploads/2008/03/imagesequencer.zip' title='Class File and Example'>Class File and Example</a></p>

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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>WOW meets Papervision3D</title>
		<link>http://www.dreaminginflash.com/2008/01/23/wow-meets-papervision3d/</link>
		<comments>http://www.dreaminginflash.com/2008/01/23/wow-meets-papervision3d/#comments</comments>
		<pubDate>Wed, 23 Jan 2008 09:50:13 +0000</pubDate>
		<dc:creator>Idoru</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Actionscript3]]></category>
		<category><![CDATA[Demo]]></category>
		<category><![CDATA[Papervision3d]]></category>
		<category><![CDATA[Physics Engine]]></category>
		<category><![CDATA[WOW-Engine]]></category>

		<guid isPermaLink="false">http://www.dreaminginflash.com/2008/01/23/wow-meets-papervision3d/</guid>
		<description><![CDATA[WOW was released today, in case you don't know what WOW is let me quote a little description from WOW: "WOW-Engine is a free AS3 open source physics engine written by Seraf ( JÃ©rÃ´me Birembaut ) capable to handle positions in a 3D environment."
We'veÂ allÂ beenÂ waitingÂ forÂ thisÂ momentÂ forÂ aÂ veryÂ longÂ time,Â toÂ haveÂ physics
andÂ 3DÂ comeÂ together,Â soÂ withoutÂ furtherÂ due here's a little demo I've thrown together in an hour or [...]]]></description>
			<content:encoded><![CDATA[<p><a HREF="http://seraf.mediabox.fr/wow-engine/as3-3d-physics-engine-wow-engine/" TARGET="_blank" TITLE="WOW">WOW</a> was released today, in case you don't know what WOW is let me quote a little description from WOW: "WOW-Engine is a free AS3 open source physics engine written by Seraf ( JÃ©rÃ´me Birembaut ) capable to handle positions in a 3D environment."</p>
<p>We'veÂ allÂ beenÂ waitingÂ forÂ thisÂ momentÂ forÂ aÂ veryÂ longÂ time,Â toÂ haveÂ physics<br />
andÂ 3DÂ comeÂ together,Â soÂ withoutÂ furtherÂ due here's a little demo I've thrown together in an hour or so.</p>
<p>The code will follow shortly, I just need to tidy it up <img src='http://www.dreaminginflash.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
<p><a TITLE="wowSWF" HREF="http://www.dreaminginflash.com/pfurtado/bin-release/DreamingInWow.html">demo</a></p>
<p>Enjoy.</p>

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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Papervision 2.0 PhongCube Demo</title>
		<link>http://www.dreaminginflash.com/2007/12/05/papervision-20-phongcube-demo/</link>
		<comments>http://www.dreaminginflash.com/2007/12/05/papervision-20-phongcube-demo/#comments</comments>
		<pubDate>Wed, 05 Dec 2007 10:53:46 +0000</pubDate>
		<dc:creator>Idoru</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Actionscript3]]></category>
		<category><![CDATA[Demo]]></category>
		<category><![CDATA[Papervision3d]]></category>

		<guid isPermaLink="false">http://www.dreaminginflash.com/2007/12/05/papervision-20-phongcube-demo/</guid>
		<description><![CDATA[Today a milestone in the internet world was achieved, Papervision 2.0 Alpha codename GreatWhite is out  
SoÂ here'sÂ aÂ littleÂ demoÂ onÂ theÂ newÂ PhongÂ shaderÂ :) As soon as i have the time tonight i'll put on a much nicer one. This is just to show that altough PV3d just got a new whole set of features it's still easy to use  [...]]]></description>
			<content:encoded><![CDATA[<p>Today a milestone in the internet world was achieved, Papervision 2.0 Alpha codename GreatWhite is out <img src='http://www.dreaminginflash.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>SoÂ here'sÂ aÂ littleÂ demoÂ onÂ theÂ newÂ PhongÂ shaderÂ :) As soon as i have the time tonight i'll put on a much nicer one. This is just to show that altough PV3d just got a new whole set of features it's still easy to use <img src='http://www.dreaminginflash.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a HREF="http://www.dreaminginflash.com/static/phongCube.swf" TARGET="_blank" TITLE="PhongCube">PhongCube</a></p>

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