“Be inspired, enjoy your work, keep learning and never forget to play.” — gskinner

Image Sequencer

Posted: March 6th, 2008 | Author: Ivan Valadares | Filed under: Actionscript3, Code, Components, Demo | 3 Comments »

To solve the problem of the image sequence I already know the solution, some time ago me and Pedro did something like this. This time I made two different versions, a class version (project in flex 3) and a component to flash cs3. With this solution, you can keep your images outside the project and manipulate them like a movieClip.

Arguments and Parameters

folder -> images folder.
filename -> first part of filename (ex: image1.jpg ), it should be "image".
type -> extension of the filename (jpg,png).
startImageNum-> first image number.
endImageNum->last Image numer.

For the class (ImageSequencer.as) version use:

For the component version:
Run “ImageSequencer.xmp” to install component. Run flash cs3, go to Windows > Components > Standard Components, drag ImageSequencer to the stage and fill the Parameters.

Methods,Events,Properties:

Flash Component and Example
Class File and Example


WOW meets Papervision3D

Posted: January 23rd, 2008 | Author: Idoru | Filed under: 3D, Actionscript3, Demo, Papervision3d, Physics Engine, WOW-Engine | 2 Comments »

WOW was released today, in case you don't know what WOW is let me quote a little description from WOW: "WOW-Engine is a free AS3 open source physics engine written by Seraf ( Jérôme Birembaut ) capable to handle positions in a 3D environment."

We've all been waiting for this moment for a very long time, to have physics
and 3D come together, so without further due here's a little demo I've thrown together in an hour or so.

The code will follow shortly, I just need to tidy it up :) .

demo

Enjoy.


Papervision 2.0 PhongCube Demo

Posted: December 5th, 2007 | Author: Idoru | Filed under: 3D, Actionscript3, Demo, Papervision3d | No Comments »

Today a milestone in the internet world was achieved, Papervision 2.0 Alpha codename GreatWhite is out :)

So here's a little demo on the new Phong shader :) As soon as i have the time tonight i'll put on a much nicer one. This is just to show that altough PV3d just got a new whole set of features it's still easy to use :)

PhongCube