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	<title>Comments on: Papervision3d GW Memory Leak</title>
	<atom:link href="http://www.dreaminginflash.com/2008/02/19/papervision3d-gw-memory-leak/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.dreaminginflash.com/2008/02/19/papervision3d-gw-memory-leak/</link>
	<description>There is no universally agreed-upon biological definition of dreaming</description>
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		<title>By: Material Memory Leak Issue In Papervision3D &#124; DestroyYourComputer.com &#124; Blog - Interactive Design Agency</title>
		<link>http://www.dreaminginflash.com/2008/02/19/papervision3d-gw-memory-leak/comment-page-1/#comment-1038</link>
		<dc:creator>Material Memory Leak Issue In Papervision3D &#124; DestroyYourComputer.com &#124; Blog - Interactive Design Agency</dc:creator>
		<pubDate>Thu, 08 Oct 2009 15:45:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.dreaminginflash.com/2008/02/19/papervision3d-gw-memory-leak/#comment-1038</guid>
		<description>[...] searched through the docs &amp; internet for days trying to figure it out, eventually found this, which helped us along our [...]</description>
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<p>[...] searched through the docs &amp; internet for days trying to figure it out, eventually found this, which helped us along our [...]</p>
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	<item>
		<title>By: Idoru</title>
		<link>http://www.dreaminginflash.com/2008/02/19/papervision3d-gw-memory-leak/comment-page-1/#comment-410</link>
		<dc:creator>Idoru</dc:creator>
		<pubDate>Wed, 02 Jul 2008 18:50:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.dreaminginflash.com/2008/02/19/papervision3d-gw-memory-leak/#comment-410</guid>
		<description>Hey Clau,
Cool I&#039;, glad you managed to solve it, and looking forward to seeing your work :)</description>
		<content:encoded><![CDATA[<p>Hey Clau,<br />
Cool I&#8217;, glad you managed to solve it, and looking forward to seeing your work <img src='http://www.dreaminginflash.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Clau</title>
		<link>http://www.dreaminginflash.com/2008/02/19/papervision3d-gw-memory-leak/comment-page-1/#comment-403</link>
		<dc:creator>Clau</dc:creator>
		<pubDate>Thu, 26 Jun 2008 10:58:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.dreaminginflash.com/2008/02/19/papervision3d-gw-memory-leak/#comment-403</guid>
		<description>Hey! :__ Finally I did it! My code was right but I had a wrong Papervision2 package version!
Thx guys :$ you really help me out :) IÂ´m doing a simple Arcade game andI will show u when I finish :)
best regards!</description>
		<content:encoded><![CDATA[<p>Hey! :__ Finally I did it! My code was right but I had a wrong Papervision2 package version!<br />
Thx guys :$ you really help me out <img src='http://www.dreaminginflash.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  IÂ´m doing a simple Arcade game andI will show u when I finish <img src='http://www.dreaminginflash.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
best regards!</p>
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	</item>
	<item>
		<title>By: Clau</title>
		<link>http://www.dreaminginflash.com/2008/02/19/papervision3d-gw-memory-leak/comment-page-1/#comment-402</link>
		<dc:creator>Clau</dc:creator>
		<pubDate>Thu, 26 Jun 2008 10:34:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.dreaminginflash.com/2008/02/19/papervision3d-gw-memory-leak/#comment-402</guid>
		<description>^^ ok!
But the problem is that.. even the objects dissapear from the scene, theyÂ´re still there!! I mean, if youÂ´re creating and deleting Planes for a while the scene.numChildren will grow up until the program crash!:P I need a way to create and delete objects for real,
any ideas? Am I wrong about at any Point? thx !</description>
		<content:encoded><![CDATA[<p>^^ ok!<br />
But the problem is that.. even the objects dissapear from the scene, theyÂ´re still there!! I mean, if youÂ´re creating and deleting Planes for a while the scene.numChildren will grow up until the program crash!:P I need a way to create and delete objects for real,<br />
any ideas? Am I wrong about at any Point? thx !</p>
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	<item>
		<title>By: Idoru</title>
		<link>http://www.dreaminginflash.com/2008/02/19/papervision3d-gw-memory-leak/comment-page-1/#comment-400</link>
		<dc:creator>Idoru</dc:creator>
		<pubDate>Thu, 26 Jun 2008 08:02:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.dreaminginflash.com/2008/02/19/papervision3d-gw-memory-leak/#comment-400</guid>
		<description>:)
scene.removeChild(myDo3d);</description>
		<content:encoded><![CDATA[<p> <img src='http://www.dreaminginflash.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
scene.removeChild(myDo3d);</p>
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	<item>
		<title>By: Clau</title>
		<link>http://www.dreaminginflash.com/2008/02/19/papervision3d-gw-memory-leak/comment-page-1/#comment-399</link>
		<dc:creator>Clau</dc:creator>
		<pubDate>Thu, 26 Jun 2008 07:43:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.dreaminginflash.com/2008/02/19/papervision3d-gw-memory-leak/#comment-399</guid>
		<description>Idoru thx, but it didnÂ´t work at all, how do you use to remove the objects from the scene? A piece of code would be very appreciate.</description>
		<content:encoded><![CDATA[<p>Idoru thx, but it didnÂ´t work at all, how do you use to remove the objects from the scene? A piece of code would be very appreciate.</p>
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	<item>
		<title>By: Idoru</title>
		<link>http://www.dreaminginflash.com/2008/02/19/papervision3d-gw-memory-leak/comment-page-1/#comment-398</link>
		<dc:creator>Idoru</dc:creator>
		<pubDate>Wed, 25 Jun 2008 09:23:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.dreaminginflash.com/2008/02/19/papervision3d-gw-memory-leak/#comment-398</guid>
		<description>well after you remove them from the scene, it might not be immediate, you might have to wait for the next frame cycle to complete to see changes, try using the profiler to check this out.</description>
		<content:encoded><![CDATA[<p>well after you remove them from the scene, it might not be immediate, you might have to wait for the next frame cycle to complete to see changes, try using the profiler to check this out.</p>
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	<item>
		<title>By: Clau</title>
		<link>http://www.dreaminginflash.com/2008/02/19/papervision3d-gw-memory-leak/comment-page-1/#comment-397</link>
		<dc:creator>Clau</dc:creator>
		<pubDate>Wed, 25 Jun 2008 09:12:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.dreaminginflash.com/2008/02/19/papervision3d-gw-memory-leak/#comment-397</guid>
		<description>Hi guys, IÂ´m trying to delete objects as you said but when I request the scene numChildren itÂ´s giving me the same amount of objects than before destroying them, any ideas? 
I Â´d really appreciate any comments 
Thx!</description>
		<content:encoded><![CDATA[<p>Hi guys, IÂ´m trying to delete objects as you said but when I request the scene numChildren itÂ´s giving me the same amount of objects than before destroying them, any ideas?<br />
I Â´d really appreciate any comments<br />
Thx!</p>
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	</item>
	<item>
		<title>By: Idoru</title>
		<link>http://www.dreaminginflash.com/2008/02/19/papervision3d-gw-memory-leak/comment-page-1/#comment-337</link>
		<dc:creator>Idoru</dc:creator>
		<pubDate>Sat, 17 May 2008 08:04:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.dreaminginflash.com/2008/02/19/papervision3d-gw-memory-leak/#comment-337</guid>
		<description>Hey Dominic, 
No I didn&#039;t but I spoke with Ralph and think the latest rev has this correction.</description>
		<content:encoded><![CDATA[<p>Hey Dominic,<br />
No I didn&#8217;t but I spoke with Ralph and think the latest rev has this correction.</p>
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	<item>
		<title>By: Dominic Graefen</title>
		<link>http://www.dreaminginflash.com/2008/02/19/papervision3d-gw-memory-leak/comment-page-1/#comment-334</link>
		<dc:creator>Dominic Graefen</dc:creator>
		<pubDate>Sat, 17 May 2008 04:34:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.dreaminginflash.com/2008/02/19/papervision3d-gw-memory-leak/#comment-334</guid>
		<description>Hey,
i had a few of these gc problems with pv3d as well.
In some cases PV3D keeps very strong reference :(
Did you put it in the PaperVision-IssueTracking on google Code?</description>
		<content:encoded><![CDATA[<p>Hey,<br />
i had a few of these gc problems with pv3d as well.<br />
In some cases PV3D keeps very strong reference <img src='http://www.dreaminginflash.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /><br />
Did you put it in the PaperVision-IssueTracking on google Code?</p>
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