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	<title>Comments on: Using code to play MovieClips in reverse and/or play them on a different frame rate.</title>
	<atom:link href="http://www.dreaminginflash.com/2007/10/24/using-code-to-play-movieclips-in-reverse-andor-play-then-on-a-different-frame-rate/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.dreaminginflash.com/2007/10/24/using-code-to-play-movieclips-in-reverse-andor-play-then-on-a-different-frame-rate/</link>
	<description>There is no universally agreed-upon biological definition of dreaming</description>
	<pubDate>Fri, 21 Nov 2008 09:42:01 +0000</pubDate>
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		<title>By: tufao</title>
		<link>http://www.dreaminginflash.com/2007/10/24/using-code-to-play-movieclips-in-reverse-andor-play-then-on-a-different-frame-rate/#comment-11</link>
		<dc:creator>tufao</dc:creator>
		<pubDate>Tue, 30 Oct 2007 14:17:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.dreaminginflash.com/2007/10/24/using-code-to-play-movieclips-in-reverse-andor-play-then-on-a-different-frame-rate/#comment-11</guid>
		<description>Actually it's not necessary to extend the MovieClip, you can use a special property of Tweener called "_frame" which will do just that. Example:

Tweener.addTween(mc, {_frame:1, time:2, transition:"easeinoutquad"});

It's that simple! ;o)</description>
		<content:encoded><![CDATA[<p>Actually it&#8217;s not necessary to extend the MovieClip, you can use a special property of Tweener called &#8220;_frame&#8221; which will do just that. Example:</p>
<p>Tweener.addTween(mc, {_frame:1, time:2, transition:&#8221;easeinoutquad&#8221;});</p>
<p>It&#8217;s that simple! ;o)</p>
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